

It might be easier to come up with a list of modern games with worse shooting mechanics, honestly nothing's even coming to mind. Every facet of this game is done far better in others, I already mentioned the platforming superiors, but the melee combat is a tedious, uninteresting "cinematic" parallel to Batman's fluid counter-based fight scheme, and the shooting, well take your bloody pick. Weirdly enough I don't remember the shooting mechanics being this bad in either of the other two games. is surprisingly crafty and on many occasions pile on in droves, it would be nice if I could defend myself with at least some small level of competence, but no. The cover system is as jumbled and broken as it is boring, and considering the enemy A.I. The shooting sensitivity is a jumpy mess, god help you if you have to make a slight tweaking movement, which the game takes to mean "Aim 10 feet in any other direction". I don't understand all these positive reviews. All of this I could excuse, because it's not a puzzle game, and the platforming is at least serviceable, but what is unacceptable is the utterly abhorrent shooting mechanics, which considering this is more easily classified as a third person shooter than anything, that's the deal breaker.

The platforming is dull and clunky, far inferior to the platforming of Assassin's Creed or Infamous, it's more tedious then anything. Sadly any challenge to the puzzles from the first two games has been replaced by a very few incredibly simplistic "puzzles" which shouldn't take anyone more than 30 seconds to decipher. Sadly any challenge to the puzzles from the first two games has been replaced by a very few incredibly simplistic "puzzles" which shouldn't take anyone more First off, yes, when this game is good, it's very good, unfortunately that only seems to happen when you either have no control over your character (cutscenes) or following the camera as you auto run from well rendered destruction. First off, yes, when this game is good, it's very good, unfortunately that only seems to happen when you either have no control over your character (cutscenes) or following the camera as you auto run from well rendered destruction.
